As anticipated in my last post, and as already reported by Roger, I hosted another game of AVBCW Chain of Command this weekend. This was an attack/defence with the BUF (played by Derek & John) attacking to take 'Grange Farm' (named after a farm near here incidentally) defended by Roger's Anglicans. It turned out to be a spectacularly bloody encounter and I think one of the best games I've had.
Two views of the table. The farm itself is the new 4-Ground farm complex (in 15mm) with which I am rather pleased; I like them even if they are not to everyone's taste. Flanking the farm was a rather nice orchard which was left entirely unmolested by the parties.
|Patrol Markers locked down|
|BUF on the hill overlooking the farm|
The BUF meanwhile deployed two sections on the hill overlooking the farm. They were able to shoot up one of the Anglican sections as they crossed the farm-yard but pretty soon things evened up and one of the BUF sections was just about wiped out.
|The BUF close on the farm perimeter|
|The MkVI threatens the farm's flank|
|What to roll when you hit a tank from the side...|
|That's one smug Boys team in the trees|
|The odds are not good for the Anglican in the farm|
|OK we give in. It's a rubbish farm anyway.|
I feel now that I've reached a bit of a decision point and there are several ways I could go with this project. In many ways I'd love to run a campaign, but a problem with that are that I don't think I/we play often enough to maintain the momentum for it. Or I could design some more specific scenarios to get some of the unused supports onto the table (that political officer for one..). Or then again it would be interesting to see how it compares to play VBCW using TFL's Mud & Blood rules which incidentally Rich Clarke (the author of both sets) has said he thinks fit the flavour of VBCW better. Either way I want to fill out a couple of gaps in my collection and get a bit more terrain sorted out, including hopefully a couple more buildings.